Guilds control pieces of land (see:"Area Stats" below), and Current Conquest Map, located in the tavern, or at the front page of The Realms of Loria .

You have to be level five to join a guild, or be level twenty to create one.
The tavern in Antaria is the place to join, or create a guild.
A guild gains control of an area (greater than, or equal to 60%) by fighting, and killing monsters in an area.
If a guild controls 60% or more of an area, the members, including the leader, get a certain amount of gold, and two times the experience for fighting in that area.
Those areas will have the guilds color on them in the Current Conquest Map.
Any control equal to 40%, up to 59%, the area is said to be "contested", indicated in red on the Current Conquest Map.
If the enemy controls 60% of an area it is "under the control of the enemy".
How fast any guild gains control of an area depends on the level, and the charisma of the guild member(s) fighting, and the level of the monsters in that area.
The control of any area may shift back, and forth between guilds.
The caves, dungeons, and certain other areas that don't have an "Area Stats", can't be controled.
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